FAQ
What is this thing?
TL;DR: This tool shows overall raid performance (in terms of DpS) over a raiding week.
Specifically, it shows how each member of the team performed on each boss, and overall, during the raiding week. The overall score is the most important part.
How does this work?
For each boss, whoever did highest DpS gets a score of 100. Everyone else gets a proportionally lower score, depending on their DpS compared to the top. For example, if the top guy did 800k, then doing 400k give you a score of 50, and doing 600k gives you a score of 75.
The individual scores for each boss are then averaged (dropping your lowest score, like some good professors do), and that is your overall score for the week.
Can I sort this table?
Of course. Click on any boss to sort by performance on that boss. First click makes it highest first, second makes it lowest first. Click on the Overall section to sort by overall score again. Also, if you mouseover a cell, you'll see your actual DpS along with percent of the top.
What is this used for?
First, this is meant to be a friendly competition within the guild. Many of us care about our performance, and it's nice to have a unified, objective way of comparing it.
Second, we use this as one factor in evaluating performance, especially that of trials, and when deciding whom to sit for a fight.
Please note the "one factor" part. This tool should not be taken to mean that we only care about DpS, or that we emphasize DpS over mechanics. If someone gets 100 on each fight, but also routinely wipes the raid by disobeying mechanics, they will be likely be sat for that reason alone. Mechanics still matter, but evaluating them in an automated way is harder - but this doesn't mean we don't do it.
Why not just use warcraftlogs overall damage for the night? Isn't it the same thing?
No, for several reasons:
First, our raiding sometimes spans several nights.
Second, there's no way to drop your lowest score in warcraftlogs.com.
Third, and most importantly, just adding raw numbers unfairly benefits those who perform the best on a fight with high DpS cap. Here's an example: In Nighthold, some specs could do 5M dps on Skorp, whereas others could only do 2M or less. If you're that 5M guy, you'll end up first overall pretty much no matter what you do in the rest of the instance, even if you then keep doing 500k while others do 700k. By normalizing scores for each boss, we can get a more fair look at the overall performance. By the way, this is exactly what warcraftlogs.com itself does when comparing specs, as you probably noticed (if not, go on their main page and look at the spec ranking - you'll see Aggregate Using Normalized Scores as the default selection).
What do the colors mean?
Top DpS for each boss is golden. Good job!
Scores between 95 and 100 are orange. That means you did within 5% of the top guy, which is almost as good as being on top.
Scores between 90 and 95 are purple. Being within 10% of the top guy is still great. If everyone is at that level, we're doing awesome.
Scores between 80 and 90 are blue. Being 10% to 20% below is not ideal; there's definitely room to grow.
Scores between 70 and 80 are green. That means you're 20% to 30% below top.
Scores below 70 are gray. They mean you're 30% or more below top.
Note that those colors, while similar to what warcraftlogs.com uses, have a different meaning: your actual performance compared to the top, rather than your percentile. If everyone in the world did between 950k and 1M dps on a boss, everyone would have an orange color here, but there would still only be 5% of people at 95+ percentile.
What if I die on a fight? I'm gonna get a zero, tanking my score for the week, no?
No. You'll still get the score corresponding to the actual DpS you did - that is, total damage divided by total time, not time you were alive. And while this may be a low score, especially if you die early on, we drop your lowest score, allowing for one death or one bad fight.
What happens if I miss a fight or several? Won't those zeros massively worsen my overall score?
No. If you were missing for a fight, that fight simply won't count for the average. You'll see a dash in that cell. However, you need to have been present for a certain minimum of fights each week to be included in the table at all.
Who made this? Who maintains this? Who should I bother with questions or proposals?
Charodey, for all three.